[1]
Raini, Y., Suartika, I. and Nurudin Fadillah, A. 2026. AI-BASED CLAY ANIMATION AS DIGITAL LITERACY IN SRIWIJAYA HISTORY AND CULTURE LEARNING. EDUCATE : Jurnal Teknologi Pendidikan. 11, 2 (Jul. 2026), 248–257. DOI:https://doi.org/10.32832/educate.v11i2.24405.