1.
Alia Rahmawati, Afifah Erinawati, Asyrafil Akmal, Neila Abidah Ardelia, Afif Faizin. PENGEMBANGAN LEARNING MANAGEMENT SYSTEM (LMS) BERBASIS GAMIFIKASI UNTUK PERGURUAN TINGGI: DEVELOPMENT OF A GAMIFICATION-BASED LEARNING MANAGEMENT SYSTEM (LMS) FOR HIGHER EDUCATION INSTITUTIONS. Educate [Internet]. 31 Juli 2025 [dikutip 3 November 2026];10(2):325-37. Tersedia pada: https://ejournal.uika-bogor.ac.id/index.php/EDUCATE/article/view/21152