[1]
Riyadi, A., Syamsul, E.M. and Jamaludin, G.M. 2026. Roblox-Based Game-Based Learning Media for Fiqh Education: Development and Expert Validation Using the ADDIE Model. Ta’dibuna: Jurnal Pendidikan Islam. 15, 3 (Jul. 2026), 453–472. DOI:https://doi.org/10.32832/tadibuna.v15i3.23623.