ROCHMAT, C. S.; HUWAIDA, J.; HAYATI, N.; QALBI, S. N.; NOVERA, S. Using Kahoot! learning game media to improve students’ learning results in 5th grade on Islamic Education and Character Lesson. Ta’dibuna: Jurnal Pendidikan Islam, [S. l.], v. 14, n. 1, p. 54–67, 2025. DOI: 10.32832/tadibuna.v14i1.18022. Disponível em: https://ejournal.uika-bogor.ac.id/index.php/TADIBUNA/article/view/18022. Acesso em: 1 mar. 2025.